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Zwavi
pcb2gcode
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/
path_finding.hpp
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/
path_finding.hpp
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#ifndef PATH_FINDING_H
#define PATH_FINDING_H
#include <boost/optional.hpp>
#include "geometry.hpp"
namespace path_finding {
class PathFindingSurface;
struct GiveUp {};
// Given a target location and a potential path length to get there, determine
// if it still makes sense to follow the path. Return true if it does,
// otherwise false.
typedef std::function<bool(const point_type_fp& target, const coordinate_type_fp& length)> PathLimiter;
// Create a surface for doing path finding. It can be used multiple times. The
// surface available for paths is within the keep_in and also outside the
// keep_out. If those are missing, they are ignored. The tolerance should be a
// small epsilon value.
const std::shared_ptr<const PathFindingSurface> create_path_finding_surface(
const multi_polygon_type_fp& keep_in,
const multi_polygon_type_fp& keep_out,
const coordinate_type_fp tolerance);
// Find a path from start to end in the available surface.
boost::optional<linestring_type_fp> find_path(
const std::shared_ptr<const PathFindingSurface> path_finding_surface,
const point_type_fp& start, const point_type_fp& end,
PathLimiter path_limiter);
} //namespace path_finding
#endif //PATH_FINDING_H
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