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Roadmap for 0.1  #48

Description

@MarianoGnu

Main Window:

  • Open project.
  • Create new project.
  • Close project.
  • Import project.
  • Create new map.
  • Edit map properties.
  • Copy/paste maps.
  • Delete maps.
  • Open maps in independent tabs.
  • Launch Game.
  • launch game in a specific position (skips title scene).

Map View:

  • Render Maps.
  • Render Autotiles correctly.
  • Edit upper and lower layers using a pen tool.
  • Edit upper and lower layers using a rectangle tool.
  • Edit upper and lower layers using a circle tool.
  • Edit upper and lower layers using a fill tool.
  • Undo last draw.

Events

  • Show map's event edition window.
  • Edit event's page initial conditions and options.
  • list event commands in a tree widget.
  • Verbalize event commands. (53/123).
  • Edit event commands.
  • Add new event commands.
  • Add new event pages.
  • Copy/paste event pages.
  • Delete event pages.
  • Undo last event edition.

Database

  • Show data in oldSchool tabs (2/17).
  • Show data in newStyle tables (0/17).
  • Save changes when clicking Apply or Ok buttons.
  • Split edition tabs in independent widgets.

Actors

  • Fill Actors List.
  • Display selected actor's data.
  • Render evolution curves.
  • Render actor's Face, CharaSet and Battler.
  • Modify string values (2/2)
  • Modify numeric values (10/10)
  • Modify check values (5/5)
  • Modify evolution curves.
  • Modify experience curve.
  • Modify skill learning table.
  • Modify Attribute/States rank asociation.
  • Set parametters when Apply Profession button is pressed.

Professions

  • Fill Professions List.
  • Display selected profession's data.
  • Render Profession's Battler and curves.

Vocabulary

  • Display data.
  • Modify data.

14 Remaning Tabs.

  • Fill data.
  • Modify data.

Activity

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