docs(claude): note cross-project funplay-* entries in generated CLAUDE.md guidance - #55
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Winlifes merged 1 commit intoSep 3, 2026
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…E.md guidance Claude Code's connection health check surfaces every registered MCP server on the machine regardless of which project a session was opened in. Once two Funplay-enabled projects have each been configured under 0.6.3's project-scope fix, a session in one project still sees the other project's now-correctly-scoped entry reported as "Failed to connect" whenever that project's Editor isn't open -- project-scoping fixed routing, not what a session's health check displays. This plugin has no way to prove another project's entry is safe to delete (it may be in active use by a project that simply isn't open right now), so there is nothing to fix in the scoping logic itself. Add a note to the generated Claude Code guidance block so an agent reading CLAUDE.md checks whether a failing funplay-* entry's name matches the current project before concluding Funplay is broken.
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Summary
BuildClaudeManagedBlockinProjectSkillsManager.cs) so an agent reading its project'sCLAUDE.mdchecks whether a failingfunplay-*entry's name matches the current project before concluding Funplay is broken.CHANGELOG.mdgets a matching[Unreleased]entry.Test plan
main.get_compilation_errorsreported no errors.CLAUDE.mdvia the Funplay panel and visually confirmed the new bullet renders correctly in the managed block.🤖 Generated with Claude Code