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Let Shift empty, but define a charater in AltGR #227

Description

@FauveNoir

The goal

I try to make a character (as example x) in direct access and another one in AltGr (as example @), and let the Shift empty. So, in the full map, I make something like that:

What I do

┬────┴┬
│     │ # ← As you see, the shift position is still empty
│ x @ │
┴──┬──┴

The problem

But, when I generate with kalamine build, everithing is fine, except that the @ instead of stay at AltGr, move into Shift position. And this in all the files generated.

The result as seen in the SVG

The question

Is their a way, or something specific to do, to indicate to Kalamine to not move the AltGr defined character even if the Shift position is empty?

Activity

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