Skip to content
Navigation Menu
Sign in
Appearance settings
Platform
AI CODE CREATION
GitHub Copilot
Write better code with AI
GitHub Copilot app
Direct agents from issue to merge
MCP Registry
Integrate external tools
DEVELOPER WORKFLOWS
Actions
Automate any workflow
Codespaces
Instant dev environments
Issues
Plan and track work
Code Review
Manage code changes
Code Quality
Enforce quality at merge
APPLICATION SECURITY
GitHub Advanced Security
Find and fix vulnerabilities
Code security
Secure your code as you build
Secret protection
Stop leaks before they start
EXPLORE
Why GitHub
Documentation
Blog
Changelog
Marketplace
View all features
Solutions
BY COMPANY SIZE
Enterprises
Small and medium teams
Startups
Nonprofits
BY USE CASE
App Modernization
DevSecOps
DevOps
CI/CD
View all use cases
BY INDUSTRY
Healthcare
Financial services
Manufacturing
Government
View all industries
View all solutions
Resources
EXPLORE BY TOPIC
AI
Software Development
DevOps
Security
View all topics
EXPLORE BY TYPE
Customer stories
Events & webinars
Ebooks & reports
Business insights
GitHub Skills
SUPPORT & SERVICES
Documentation
Customer support
Community forum
Trust center
Partners
View all resources
Open Source
COMMUNITY
GitHub Sponsors
Fund open source developers
PROGRAMS
Security Lab
Maintainer Community
GitHub Stars
Archive Program
REPOSITORIES
Topics
Trending
Collections
Enterprise
ENTERPRISE SOLUTIONS
Enterprise platform
AI-powered developer platform
AVAILABLE ADD-ONS
GitHub Advanced Security
Enterprise-grade security features
Copilot for Business
Enterprise-grade AI features
Premium Support
Enterprise-grade 24/7 support
Pricing
Search
/
Sign in
Sign up
Appearance settings
You signed in with another tab or window.
Reload
to refresh your session.
You signed out in another tab or window.
Reload
to refresh your session.
You switched accounts on another tab or window.
Reload
to refresh your session.
Dismiss alert
{{ message }}
TheSuperHackers
GeneralsGameCode
Repository navigation
Code
Issues
690
(690)
Pull requests
150
(150)
Discussions
Actions
Projects
Wiki
Security and quality
Insights
More
items
Actions: TheSuperHackers/GeneralsGameCode
Actions
All workflows
Workflows
Build Historical
Build Historical
Build Toolchain
Build Toolchain
Check Replays
Check Replays
Copilot
Copilot
GenCI
GenCI
Weekly Release
Weekly Release
Validate Pull Request
Validate Pull Request
Disabled
Show more workflows...
Management
Caches
All workflows
All workflows
Actions
Loading...
Loading
Sorry, something went wrong.
Uh oh!
There was an error while loading.
Please reload this page
.
will be ignored since log searching is not yet available
Showing runs from all workflows
will be ignored since log searching is not yet available
2,500+ workflow runs
2,500+ workflow runs
Workflow
Filter by Workflow
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching workflows.
Event
Filter by Event
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching events.
Status
Filter by Status
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching statuses.
Branch
Filter by Branch
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching branches.
Actor
Filter by Actor
Sorry, something went wrong.
Filter
Loading
Sorry, something went wrong.
No matching users.
bugfix(water): Restore shore waves when loading saved games
GenCI
#10137:
Pull request
#3493
opened by
bobtista
18m 23s
bobtista:bobtista/bugfix/water-tracks-after-load
bobtista:bobtista/bugfix/water-tracks-after-load
18m 23s
View #3493
View workflow file
bugfix(saveload): Preserve pending idle weapon reloads
GenCI
#10136:
Pull request
#3492
opened by
bobtista
12m 59s
bobtista:bobtista/bugfix/firing-tracker-force-reload-xfer
bobtista:bobtista/bugfix/firing-tracker-force-reload-xfer
12m 59s
View #3492
View workflow file
bugfix(saveload): Restore pending path requests after loading
GenCI
#10135:
Pull request
#3491
opened by
bobtista
17m 23s
bobtista:bobtista/bugfix/requeue-path-after-load
bobtista:bobtista/bugfix/requeue-path-after-load
17m 23s
View #3491
View workflow file
bugfix(savegame): Restore the ESC menu after a failed load
GenCI
#10134:
Pull request
#3490
opened by
bobtista
14m 14s
bobtista:bobtista/bugfix/failed-load-esc-menu
bobtista:bobtista/bugfix/failed-load-esc-menu
14m 14s
View #3490
View workflow file
fix: Validate INI and savegame bounds across game modules
GenCI
#10133:
Pull request
#3356
synchronize by
CryoTheRenegade
9m 17s
CryoTheRenegade:bugfix/clang-tidy-debris-state-bounds
CryoTheRenegade:bugfix/clang-tidy-debris-state-bounds
9m 17s
View #3356
View workflow file
bugfix(w3d): Skip rivers that overflow the dynamic index buffer
GenCI
#10132:
Pull request
#3489
synchronize by
tintinhamans
9m 44s
tintinhamans:arctic/fix/river-water-buffer-overflow
tintinhamans:arctic/fix/river-water-buffer-overflow
9m 44s
View #3489
View workflow file
bugfix(w3d): Skip rivers that overflow the dynamic index buffer
GenCI
#10131:
Pull request
#3489
opened by
tintinhamans
8m 52s
tintinhamans:arctic/fix/river-water-buffer-overflow
tintinhamans:arctic/fix/river-water-buffer-overflow
8m 52s
View #3489
View workflow file
chore(helixcontain): Remove dead code and redundant lookups in HelixContain
GenCI
#10130:
Pull request
#3466
synchronize by
tintinhamans
9m 58s
tintinhamans:arctic/refactor/helix-portable-cleanup
tintinhamans:arctic/refactor/helix-portable-cleanup
9m 58s
View #3466
View workflow file
chore(helixcontain): Remove dead code and redundant lookups in HelixContain
GenCI
#10129:
Pull request
#3466
synchronize by
tintinhamans
8m 40s
tintinhamans:arctic/refactor/helix-portable-cleanup
tintinhamans:arctic/refactor/helix-portable-cleanup
8m 40s
View #3466
View workflow file
bugfix(network): Close sockets that fail to bind
GenCI
#10128:
Pull request
#3488
opened by
tintinhamans
13m 23s
tintinhamans:arctic/fix/udp-bind-socket-leak
tintinhamans:arctic/fix/udp-bind-socket-leak
13m 23s
View #3488
View workflow file
bugfix(render2d): Flush batched 2D draws before they overflow the dynamic buffers
GenCI
#10127:
Pull request
#3487
opened by
tintinhamans
10m 23s
tintinhamans:arctic/fix/render2d-batch-overflow
tintinhamans:arctic/fix/render2d-batch-overflow
10m 23s
View #3487
View workflow file
bugfix(worldheightmap): Reject map sizes that overflow the cell array allocations
GenCI
#10126:
Pull request
#3486
synchronize by
tintinhamans
10m 16s
tintinhamans:arctic/fix/map-dimension-bounds
tintinhamans:arctic/fix/map-dimension-bounds
10m 16s
View #3486
View workflow file
bugfix(worldheightmap): Reject map sizes that overflow the cell array allocations
GenCI
#10125:
Pull request
#3486
synchronize by
tintinhamans
10m 31s
tintinhamans:arctic/fix/map-dimension-bounds
tintinhamans:arctic/fix/map-dimension-bounds
10m 31s
View #3486
View workflow file
bugfix(worldheightmap): Reject map sizes that overflow the cell array allocations
GenCI
#10124:
Pull request
#3486
opened by
tintinhamans
2m 58s
tintinhamans:arctic/fix/map-dimension-bounds
tintinhamans:arctic/fix/map-dimension-bounds
2m 58s
View #3486
View workflow file
feat(worldbuilder): Search Filter for Script Actions and Conditions for ZH Worldbuilder
GenCI
#10123:
Pull request
#3483
synchronize by
WebbontheWeb
10m 0s
WebbontheWeb:feature/worldbuilder-picker-search
WebbontheWeb:feature/worldbuilder-picker-search
10m 0s
View #3483
View workflow file
bugfix(sideslist): Add the general skirmish sides that Generals maps lack
GenCI
#10122:
Pull request
#3484
synchronize by
tintinhamans
9m 9s
tintinhamans:arctic/fix/legacy-map-skirmish-sides
tintinhamans:arctic/fix/legacy-map-skirmish-sides
9m 9s
View #3484
View workflow file
bugfix(sideslist): Add the general skirmish sides that Generals maps lack
GenCI
#10121:
Pull request
#3484
synchronize by
tintinhamans
12m 53s
tintinhamans:arctic/fix/legacy-map-skirmish-sides
tintinhamans:arctic/fix/legacy-map-skirmish-sides
12m 53s
View #3484
View workflow file
feat(worldbuilder): Search Filter for Script Actions and Conditions for ZH Worldbuilder
GenCI
#10120:
Pull request
#3483
synchronize by
WebbontheWeb
14m 28s
WebbontheWeb:feature/worldbuilder-picker-search
WebbontheWeb:feature/worldbuilder-picker-search
14m 28s
View #3483
View workflow file
bugfix(mapcache): Close files and free buffers when a map preview copy or a map load fails
GenCI
#10119:
Pull request
#3485
synchronize by
tintinhamans
10m 51s
tintinhamans:arctic/fix/mapcache-error-leaks
tintinhamans:arctic/fix/mapcache-error-leaks
10m 51s
View #3485
View workflow file
bugfix(mapcache): Close files and free buffers when a map preview copy or a map load fails
GenCI
#10118:
Pull request
#3485
opened by
tintinhamans
28s
tintinhamans:arctic/fix/mapcache-error-leaks
tintinhamans:arctic/fix/mapcache-error-leaks
28s
View #3485
View workflow file
bugfix(sideslist): Add the general skirmish sides that Generals maps lack
GenCI
#10117:
Pull request
#3484
synchronize by
tintinhamans
10m 38s
tintinhamans:arctic/fix/legacy-map-skirmish-sides
tintinhamans:arctic/fix/legacy-map-skirmish-sides
10m 38s
View #3484
View workflow file
bugfix(sideslist): Add the general skirmish sides that Generals maps lack
GenCI
#10116:
Pull request
#3484
opened by
tintinhamans
3m 49s
tintinhamans:arctic/fix/legacy-map-skirmish-sides
tintinhamans:arctic/fix/legacy-map-skirmish-sides
3m 49s
View #3484
View workflow file
bugfix(ai): Fix checkForCrateToPickup never returning the created crate
GenCI
#10115:
Pull request
#3481
synchronize by
WebbontheWeb
11m 26s
WebbontheWeb:bugfix/576-ai-crate-pickup
WebbontheWeb:bugfix/576-ai-crate-pickup
11m 26s
View #3481
View workflow file
feat(worldbuilder): Search Filter for Script Actions and Conditions for ZH Worldbuilder
GenCI
#10114:
Pull request
#3483
opened by
WebbontheWeb
10m 38s
WebbontheWeb:feature/worldbuilder-picker-search
WebbontheWeb:feature/worldbuilder-picker-search
10m 38s
View #3483
View workflow file
bugfix(terrain): Free the legacy cliff state buffer when loading blend tile data
GenCI
#10113:
Pull request
#3482
opened by
tintinhamans
10m 55s
tintinhamans:arctic/fix/blend-tile-buffer-leak
tintinhamans:arctic/fix/blend-tile-buffer-leak
10m 55s
View #3482
View workflow file
Previous
1
2
3
4
5
…
99
100
101
Next
You can’t perform that action at this time.