-
-
Notifications
You must be signed in to change notification settings - Fork 580
Pull requests: multitheftauto/mtasa-blue
Author
Label
Projects
Milestones
Reviews
Assignee
Sort
Pull requests list
Fix #5168: Monster truck body lighting flickers when pushed
#5397
opened Sep 14, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #5371: Interface flickers when CEF rendering is resumed
#5396
opened Sep 14, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #629: setElementVisibleTo not hiding an element on the first call (e.g. Element/Marker)
#5394
opened Sep 13, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #668: Chainsaw weapon not damaging light vehicles (e.g. Sultan)
#5392
opened Sep 13, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #1771: Mouse steering a vehicle in mid air while its controls are disabled
#5391
opened Sep 13, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #1468: Arrow keys and backspace in the server console
#5390
opened Sep 13, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #2210: Bone functions bringing back the removed head of a headless ped
#5389
opened Sep 13, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #2410: setElementBonePosition only working on the CJ skin
#5388
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #2762: Allow sprinting while standing on a static object
#5387
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #3079: setGameSpeed not speeding up the world sounds (e.g. Car Horn)
#5386
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #3855: Add opt-in dimension/interior matching for colshapes
#5384
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Stop sorting the active element list twice on a sector change
#5383
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Search the whole pool in GetModelIdFromClump
#5382
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Drop the stored default when a timed object model is freed
#5381
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Synchronize water wave phase between clients
#5380
opened Sep 12, 2026 by
Xenius97
Contributor
Loading…
2 tasks done
Let scripts remove, restore and edit the map's own occluders
#5379
opened Sep 12, 2026 by
Flashmyname
Contributor
•
Draft
2 tasks done
Add engineAddOccluder for script-created occluders
#5378
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Fix server crash when listing a long ACL right or group object
#5377
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Add radar and crosshair support to set/get/reset player hud component property
#5376
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
3
Fix #4121: No weapon switching when next and previous weapon are bound to the same key
#5375
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix #4122: Remember vehicle/seat when ped/player dies
#5374
opened Sep 12, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix hook size on CPtrNodeDoubleLinkPool::New overwriting the pool-full path
#5373
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Fix getHeatHaze reading three settings from the wrong variables
#5372
opened Sep 12, 2026 by
Flashmyname
Contributor
Loading…
2 tasks done
Feature #5238: Add scale support for building elements
enhancement
New feature or request
#5370
opened Sep 11, 2026 by
iManGaaX
Contributor
Loading…
2 tasks done
Fix ped animation speed reset on skin change
#5369
opened Sep 11, 2026 by
MohabCodeX
Contributor
Loading…
Previous Next
ProTip!
Updated in the last three days: updated:>2026-09-11.